Yoshis island snes rom11/19/2022 ![]() ![]() But then the Vita has a quad core cpu running at 444mhz per core, but then you need to do a fair bit more work to make sure that emulators are going to make use of the multicore setup rather than just having a single powerful processor I mean back in mid 2002 you had the Pentium 4 which could reach 3GHZ absolutely shaming something like the vita in terms of raw power, but if you had that in a handheld today it would consume the whole battery in about 10 minutes and would likely catch fire before that point. Oh yeah, It's not really down to the base power being used at all but how it's layed out, say the Vita has a far more powerful processor in total than the one found inside the PSP which was just a 333mhz one not unlike that in the PS2 mostly downclocked to 222mhz. The same issue happens with Doom on the SNES, again though, that game also has a GBA version which runs as smooth as butter in GPSP for Adrenaline.īut yeah as you can see from Wiki the co-Processor runs at 28mhz, compare that to the 2.7mhz in the base model of the SNES and you can understand why the games which feature this chip really strain emulation of the platform, when you consider that the PSone runs at 33mhz this chip alone is coming close to that in terms of speed and power (but in a far more basic way and without memory) I will add here btw, that Yoshi's and RPG both use the Chip in question, there is little to no issues running Super Mario All Stars or Super Mario All Stars+World Rom on the Vita as that doesn't use any extra hardware chip. Well, no it isn't, but PC's now will have no trouble running an emulator at full speed with these games, but any hardware with just just on the edge of being able to run the SNES itself will be severally hampered by the Super FX chip games. "is this issue with emulation of these titles specific to the psp/Vita" It uses a very late version of the Super FX chip which is rather tough for the SNES to emulate since not only is it running the SNES hardware but also the equivalent of a graphics card plugged into the system along with this game. "What is hard about emulation of Yoshi's Island" This isn't really a complete question, or the first portion of it would be, but the "is it on psp/psv only" part makes it appear that you are asking something else. You are using the all in one installer for Retroarch and have a default rom directory for that right? Why not go with the individual cores since I seen you raise this same question and grievance a number of times, or why not just make a base folder which you set as the default directory, then add folders into that of each systems game library? that way your default directory will bring you within 1 click of your games.Īs for the "no response" to your question regarding how to do it, there is threads stickied here with guides on it, creating new threads of "show me how to do this" when it's freely available on here, surely you can see why people would have issues with someone asking them to read the guides out for each user on here? Or do you not see that? Adrenaline is the one which is likely to get more updates and features (albeit in Feb '17) Where VHBL is pretty much at the peak of what it would offer I would think, best bet would be to set up Adrenaline and get used to that. ![]()
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